6 Waves of Enemies increasing in difficulty as the waves progress, with weapons dropping from enemies to assist the player in progressing towards the final wave.

Weapon Damage Synergy

Weapons have 3 main damage types, Kinetic, Energy and Armour.

This damage system will co-exist with the Health and Elements of gameplay throughout the Gamemode as the waves progress, being enforced through selective weapon types spawning on enemies and dropping on the ground when players kill enemies.

Max Players

1-4 Players vs Enemies (NPCs)